Invent

2014 July


Phase 3

Like Marvel Studios, we all need a convoluted yet impressive sounding plan. I have completed the first two phases (Phase 1: don’t be lazy. Phase 2: Pay credit card on time) so now it’s time to shift up a gear and enter Phase 3: make stuff. And as I’m working on separate projects, I need to update my online presence to reflect that. Going to break it up like this:

jameshutchinson.la = Screenwriting stuff

crashlanderstudios.com = Design portfolio

ionwolf.com  = Games

baconspacehorse.tumblr.com = Character Design

Hail Hydra.

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Nicholl Near Miss

I received a pass latter from the Nicholl Fellowship yesterday. It was close:

…your script placed among the Top 10% of all entries and fell short of advancing to the quarterfinals by two-to-six points.

Two points! Not bad for a loopy sc-fi script. Oh well, there’s always next year.

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From the Blacklist

crystal01

The blend of Victorian-era settings with science fiction storylines is always a fun way to tell a story, and this script does a great job of combining the mores and trappings of that era with the strange new realities that Haldane encounters. Scenes such as those where Haldane is in his lab examining the crystal are particularly easy to envision in this context. The reader spends almost every moment of the script following Haldane, so it’s crucial that the author is able to maintain sympathy for him; and, while it’s never quite clear if Haldane is a ‘good’ person or not, his adventures and actions are never boring. Also strong is the presentation of Haldane’s slow acclimatization to his newfound powers. This is reminiscent of superhero stories in which the protagonist finds himself entering a new reality, but, set in Victorian times, it feels fresher and more fun. The script’s final scene, with the alien ships arriving one hundred twenty years later, is a great moment that vastly expands the world that the story inhabits, and opens up the door for more stories set in that world.

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